Draconic Ghoul: Rise back from the dead

Backstory Codex Fragment — Rebinding Verse, Page 491 He who rises from the earth must carry its weight. Power returned is never whole. Beware of the answers you get when you call back the dead. The dungeon pulsed above him.  Not a heartbeat, more like a hum.  Rhythmic. Deep. Alive. He woke in the dark.  His […]

Why am I dropping the text-based game?

A few weeks ago, I was interested in the idea of building my own text-based adventure game using React with F#. I was using this project as a way to practice the new React skills I’d be investing in. Upon pondering on the topic, I put aside the idea of the text-based game. It wasn’t […]

Why build a text-adventure game?

Welcome back to my online text adventure series. Let’s discuss what is the game about and what makes it interesting for me. First, let’s ponder on why, while the new generation of gaming is upon us, I want to build a text-adventure game. Well, it’s an easy question to answer. I want to build an […]

Introduction to the text adventure

Hi, This marks the beginning of my new passion project. As per usual, many different fields in software engineering pique my interest. I aspire to get to know different fields and continue to grow as a software developer. Beforehand, I thought I’d get to build a web platform and also a game. I decided to […]