C#, OOP

Encapsulation: How to make sure the user don’t mess up the software

Hi there readers, We'll begin our journey down the road of oriented object programming with the first principle: encapsulation. When we create a software, we have multiple pieces of data which communicate with each other to do exactly what we wish to achieve. While we would love to live in a world were the users… Continue reading Encapsulation: How to make sure the user don’t mess up the software

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